﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using FarseerPhysics.Dynamics;
using Microsoft.Xna.Framework.Graphics;

namespace FarseerPhysics.HelloWorld
{
    abstract class IMyBody
    {
        public abstract void LoadContent();
        public abstract void Update();
        public abstract void HandleKeyboard();
        public abstract void Draw(SpriteBatch spriteBatch);
    }
}
